A general tuning for Assetto Corsa Competitizone is below. This is one of those most accurate tunings in terms of matching telemetry output from the game. Since Assetto Corssa Competizione is primarily GT3 racing, it enable a tuning that would closely match their performance. The platform movement falls into the same g-forces that you would feel in a GT3 and thus won't be rocking you widely in the seat. You will feel the intense g-forces in fast sweeping turns, but have the fidelity to make decision in slower corners. In order to stay as close as possible to the variances in max positive and max negative telemetry outputs, a 75% value was utilized instead of a divide by 3 process.
This is one of my more favorite tunings. I was not a fan of GT3 racing prior to Assetto Corsa Competizione, but the details, visuals, sounds and the experience of racing with this tuning has pushed this game to the top of the list for me. I hope you enjoy it!
SPECIAL NOTE FOR H6/P6 USERS: It is recommended to enable Enhanced G-Forces at the bottom of the Motion Tuning page for Assetto Corsa Competizione since it has long periods of Sway and Surge. It will provide a sustained feeling for Surge or Sway by converting the Surge effect into Pitch and the Sway effect into Roll. If you turn Enhanced G-Forces OFF, you will feel the Sway and Surge effects available for those platforms; however, the effect only lasts during the range of motion since it's parallel to the ground. This option only appears for these 6-axis platforms.
It's always recommended to tune for each vehicle specifically for the maximum performance available for your motion platform. For more information on tuning details, see the SRS 2.0 Motion Tuning Guide here: https://www.simracingstudio.com/forum/motion-profiles/srs-2-0-motion-tuning-guide
Note: To set a general tuning for a game, launch SRS, select TUNING, and click on the magnifying glass icon in the Profile In Use section in the upper right. Select the game to tune, and adjust the sliders and max telemetry as needed. Click SAVE when finished. The tuning will now be the default for the game. When a vehicle is selected in game, you can further tune the specific vehicle as it will be listed underneath the game title.
Assetto Corsa Competizione General Tuning
Notes: Slightly increased Traction Loss Max Telemetry and Lowered Min Traction Loss Activation to 0 to prevent loss of traction snaps. Traction Loss also prioritized. Roll Max Telemetry greatly reduced due to referenced captured telemetry. Long G Surge Accel / Decel Max Tel greatly increased to smooth acceleration and deceleration g-forces. Lat G Sway Max Telemetry greatly increased based on captured telemetry. Telemetry values generally reduced to 75% of captured telemetry in order to ensure felt movement in the platform while maintaining accuracy of g-forces.