Below are the motion profiles for Digital Combat Simulator (DCS) which includes the following aircraft: F-16C Viper, F/A-18C Hornet, F-15C, F-14B Tomcat, Su-33 and General Tuning
Bf 109K-4 / Spitfire LF Mk IX P-51D Mustang A-10C II Warthog / A-10C Warthog / Su-25T Bell UH-1H "Huey" and General Helicopter Tuning
SA342 Gazelle
IMPORTANT NOTE REGARDING SWAY: DCS will cause spikes in Sway for unknown reasons while the aircraft is on the ground or when first loading into the game (air or ground). This is most noticeable directly after engine start, taxiing to the runway, or when loading onto a carrier catapult. This is a bug with DCS telemetry output. Sway Effect Smoothing and Max Telemetries has been increased to mitigate this issue.
ENGINE RPM EFFECTS: There is no telemetry output for RPM in DCS (except on the Su-25 and F-15C), thus engine RPM will not be widely available as an Engine Shake Effect or Engine Hatpic Motion Effect.
Platform Tuning
This motion profile was created on a PT Actuator 6DOF Simracing Platform (150mm: 7 Actuators (2 Front + 2 Rear + 2 TL + Surge). Since all motion platforms can be slightly different, please use the guidance below or utilize the quick tuning guide here for quick adjustments or the full guide here for detailed tuning information.
4 Vertical Actuator Tuning
Sway and Surge is converted into pitch or roll for platforms that do not have horizontal actuators. Since these motion profiles were created on a platform with horizontal actuators, the tuning(s) could result in excessive pitch or roll on platforms without horizontal actuators. IMPORTANT: For an axis that does not have a dedicated horizontal actuator, it might be necessary to reduce the Effect Slider for Lat G Sway, Long G Surge Accel and Long G Surge Decel by 60% to mitigate excessive movement. For example:
If no Sway actuators, reduce the Sway Effect Slider from 10 to 4.
If no Surge actuator, reduce the Long G Surge Accel/Decel Effect Slider from 16 to 6.
Actuator Size and Mounting
These motion profiles were created on a platform with 150mm actuators with the Front to Rear Vertical Actuator spacing at 1290mm and the Left to Right Vertical Actuator spacing at 745mm. Actuators placed closer together or are larger than 150mm will increase the angle of pitch and roll. To mitigate the increase of motion if needed, reduce the Effect Slider for the impacted effects or reduce the Max Angle.
MDBOX Tuning
Due to built in smoothing effects for MDBOX, it may be necessary to reduce the Effect Smoothing by 50%. Surge, Sway, and Traction Loss may require Effect Smoothing to be removed completely.
Max Angle
These motion profiles have balanced to allow for the increase of Max Angle and Max Horizontal to 100 (unless noted otherwise) to allow for the maximum movement capabilities of the vertical actuators. However, if less motion is desired, reduction of the Max Angle will reduce overall motion while still retaining the balanced effects.
Reverse Surge
These motion profiles were created with the surge actuator reversed. This will cause the platform to move forward when accelerating and backwards when decelerating. To reverse the surge actuator, please follow the tutorial here.
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F-16C Viper, F/A-18C Hornet, F-15C, F-14B Tomcat, Su-33 and General Tuning
Notes: This tuning will work for most modern jet fighter aircraft including the F-16C Viper, F/A-18C Hornet, F-15C, F-14B Tomcat and the Su-33. It can also be utilized as a General Tuning for DCS as a baseline prior to aircraft specific tuning. Smoothing Effects have been largely increased (Sway specifically) to compensate for DCS buggy telemetry while retaining all flight details and weapon effects. Roll Effect Smoothing largely increased to mitigate jarring motion during rolling or looping due to telemetry value changes from 180 to -180. Landing Gear Effect reduced to 1 to mitigate excessive shaking.
A-10C II Warthog / A-10C Warthog / Su-25T
Note: This motion profile can be utilized for the A-10C II, A-10C, and Su-25T aircraft.