IMPORTANT NOTE: Assetto Corsa tunings are currently being revised based on new telemetry concepts that improve overall platform performance. ETA for a new Assetto Corsa tuning will be Novemeber 2020. However, as tunings are completed they will be posted below. A new general tuning will be provided once all data has been collected. All previous tunings have been moved to a reply post below.
SPECIAL NOTE FOR H6/P6 USERS: It is recommended to enable Enhanced G-Forces at the bottom of the Motion Tuning page for Assetto Corsa since it has long periods of Sway and Surge. It will provide a sustained feeling for Surge or Sway by converting the Surge effect into Pitch and the Sway effect into Roll. If you turn Enhanced G-Forces OFF, you will feel the Sway and Surge effects available for those platforms; however, the effect only lasts during the range of motion since it's parallel to the ground. This option only appears for these 6-axis platforms.
IMPORTANT NOTE REGARDING SWAY: Assetto Corsa has a extremely wide variance in the Sway effect across many of its vehicles. This effects the feeling of g-forces in turns. For some high horsepower/extreme performance vehicles, increase the Max Telemetry in Lat G Sway and/or Lat G Accel/Decl to reduce harsh movements while in corners and to reduce the surge of braking. Increasing Max Telemetry for these two effect by 1 or 2 steps will help to smooth the platform movements. For lower performance/heavier vehicles, its suggested to do the opposite to feel more sway in the turns and g-forces while accelerating or decelerating.
For more information on tuning details, see the SRS 2.0 Motion Tuning Guide here: https://www.simracingstudio.com/forum/motion-profiles/srs-2-0-motion-tuning-guide
Note: To set a general tuning for a game, launch SRS, select TUNING, and click on the magnifying glass icon in the Profile In Use section in the upper right. Select the game to tune, and adjust the sliders and max telemetry as needed. Click SAVE when finished. The tuning will now be the default for the game. When a vehicle is selected in game, you can further tune the specific vehicle as it will be listed underneath the game title.
Assetto Corsa General Tuning
ETA November 2020
Ferrari F1 2004
Note: Sway and Surge normalized to captured telemetry from Spa, Donington, and Laguna Seca to provide a wide range of performance. Traction Loss mitigated to reduce extreme shifting of platform. All other Max Telemetries balanced to new telemetry processes within 75 to 90% of actual values.