Game Setup Instructions - Manual Steps (PC)
Note: SRS has fully automated game configuration in the SRS app - Games page.
Use instructions below only if you get an error
when using SRS Games page CONFIG button or instructions
iRacing™
Usually, nothing to do. In case of issue, please set the following on iRacing app.ini file:
irsdkEnableDisk=1 ; enable disk-based telemetry
irsdkEnableMem=1 ; enable memory-based telemetry
irsdkLog360Hz=0 ; Log some telemetry at 360 Hz rather than at 60 Hz
Project Cars 2™
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Main Menu options screen, under 'Options'
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-> 'System'
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-> Shared Memory = 'Project Cars 2'.
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Set UDP to OFF
Project Cars 3™
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Main Menu options screen,
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under 'Settings'
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-> 'System'
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-> Shared Memory = 'Project Cars 2'.
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Set UDP to OFF
Automobilista 2™
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Main Menu options screen, under 'Options'
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-> 'System'
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-> Shared Memory = 'Project Cars 2'.
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Set UDP FREQUENCY to OFF. (Very important)
Project Cars™
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Main Menu options screen, under 'Help & Options'
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-> 'Visuals'
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-> 'Hardware'
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-> 'Use Shared Memory'
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-> 'Yes'.
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Set UDP to OFF
RFactor 2™
Skip steps below if you have simhub or simtools
a) Delete old DLL Plugin called "DataPlugin_v2.dll" or "SRS_Rfactor2.dll" or "SRS_Rfactor2_V22.dll" (if installed)
b) Download the 'rFactor2SharedMemoryMapPlugin64.dll' file into '...\
rFactor2\Bin64\Plugins folder' (RF2 Plugin courtesy of TheIronWolfModding. Click here for readme file.)
Then:
Check if PLUGIN is ON on Options->PlugIns Tab
Allow PRIVATE (or PUBLIC) access to the firewall when asked by Windows
- RFactor 1™
- Automobilista™
- Ftrucks™
- Marcas™
- Game Stock Car Extreme™
- Simraceway
- Simulador Turismo Carretera
- Arca Simracing
If you have simtools, just run the game. If not:
If you installed via steam, typically is under'...\your_SteamLibrary\steamapps\common\game_name\Plugins' folder.
Download the 'SRS_Rfactor1.dll' file into the game folder / Pugins subfolder.
Dirt Rally 2™
Dirt Rally™
Dirt 4™
Find hardware_settings_config.xml and also hardware_settings_config_vr.xml
which is located in C:\Users\{User Name}\Documents\My Games\{Game Name}\hardwaresettings.
Open it and find this line
<motion_platform> ... <udp enabled="false" ip="127.0.0.1" port="20777" /> ... </motion_platform>
Replace this line with
<motion_platform> ... <udp enabled="true" ip="127.0.0.1" port="20777" delay="10" extradata="3" /> ... </motion_platform>
PS. UDP Port (default = 20777) can be configured in documents/simracingstudio/config.ini file
PS. If you already have another app using another port, just add a second line with our port below the other (Dirt Rally)
Grid (2019)
Find hardware_settings_config.xml and also hardware_settings_config_vr.xml
which is located in C:\Users\{User Name}\Documents\My Games\{Game Name}\hardwaresettings.
Open it and find this line
<motion_platform> ... <udp enabled="false" ip="127.0.0.1" port="20781" /> ... </motion_platform>
Replace this line with
<motion_platform> ... <udp enabled="true" ip="127.0.0.1" port="20781" delay="10" extradata="3" /> ... </motion_platform>
PS. UDP Port (default = 20781) can be configured in documents/simracingstudio/config.ini file
PS. If you already have another app using another port, just add a second line with our port below the other
F1 2015™
F1 2016™
Find hardware_settings_config.xml which is located in C:\Users\{User Name}\Documents\My Games\{Game Name}\hardwaresettings.
Open it and find this line
... <udp0 enabled... ...
Replace this line with
<motion> ... <udp0 enabled="true" ip="127.0.0.1" port="20778" /> ... </motion>
PS. UDP Port (default = 20778) can be configured in documents/simracingstudio/config.ini file
F1 2017™
Go to Game Options ->Settings
UDP Telemetry Settings
UDP Telemetry On
Broadcast Mode Off
IP 127.0.0.1
Port 20778
Send Rate -> 60 Hz
PS. UDP Port (default = 20778) can be configured in documents/simracingstudio/config.ini file
F1 2018™
Go to Game Options ->Settings
UDP Telemetry Settings
UDP Telemetry On
Broadcast Mode Off
IP 127.0.0.1
Port 20779
Send Rate -> 60 Hz
UDP Format <> 2018 (as of SRS Release V30)
PS. UDP Port (default = 20779) can be configured in documents/simracingstudio/config.ini file
F1 2019™
Go to Game Options ->Settings
UDP Telemetry Settings
UDP Telemetry On
Broadcast Mode Off
IP 127.0.0.1
Port 20780
Send Rate -> 60 Hz
UDP Format <> 2019
PS. UDP Port (default = 20780) can be configured in documents/simracingstudio/config.ini file
F1 2020™
Go to Game Options ->Settings
Telemetry Settings
UDP Telemetry On
Broadcast Mode Off
IP 127.0.0.1
Port 20782
Send Rate -> 60 Hz
UDP Format <> 2020
PS. UDP Port (default = 20782) can be configured in documents/simracingstudio/config.ini file
NoLimits2 Roller Coaster™
Non-Steam version:
Create a shortcut to the nolimits2app.exe file
Right-click ->Properties.
In the Target field, add the following text at the end: --telemetry --telemetryport=15151
Steam version:
Go to your Steam library, right-click NoLimits 2 Roller Coaster Simulation
Select Properties. -> Set Launch Options
Type: --telemetry --telemetryport=15151
PS. UDP Port (default = 15151) can be configured in documents/simracingstudio/config.ini file
Epic Roller Coaster™
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Open Epic Roller Coasters
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Select the gear button
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Select the TELEMETRY TAB, not SRS tab
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CHeck if port is 7701
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Click on start
Oculus Quest (without PC) Version
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Open Epic Roller Coasters
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Select the gear button
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Select the Telemetry TAB
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Check if port is 7701 and the IP is your PC IP (you can find that on SRS Setup-> Apps page
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Click on start
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Go to SRS games page
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Set SRS to Manual Game Detection mode
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Select Epic Roller Coaster Quest line
KartKraft™
-> Preferences
-> Game
-> Telemetry
UDP Output: ON
IP Address: 127.0.0.1
Port: 5000
XPlane 11™
Settings
-> 'Data Output' -> 'General Data Output'
In the Network Configuration session (bottom right),
Check "Send network data output
IP Address: 127.0.0.1
Port 49000
PS. UDP Port (default = 49000) can be configured in documents/simracingstudio/config.ini file
IL-2 Sturmovik™
go to SteamLibrary\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data
open startup.cfg
add the following:
[KEY = motiondevice]
addr = "127.0.0.1"
decimation = 2
enable = true
port = 4321
[END]
Euro Truck Simulator 2™
American Truck Simulator™
-
Download the Euro / American Truck 64 bit DLL into bin/win_x64/plugins/ of your ETS2 or ATS installation folder.
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When games starts, press OK to accept SDK connection.
Forza Horizon 4
Go to Game Settings -> HUD and GAMEPLAY
UDP Telemetry Settings (bottom of the screen)
UDP Telemetry (DATA OUT) = On
IP 127.0.0.1
Port 10001 or 20781
Install the Loop_back _utility
Select Forza Horizon 4 -> Save -> Quit utility
PS. UDP Port (default = 10001 or 20781) can be configured in documents/simracingstudio/config.ini file
PS2. If you have another app using Forza UDP, it won't work since the other App is "blocking" the UDP for other apps
Forza Horizon 5
(non steam version only. Steam version does not show up on loop_back_utility)
Go to Game Settings -> HUD and GAMEPLAY
UDP Telemetry Settings (bottom of the screen)
UDP Telemetry (DATA OUT) = On
IP 127.0.0.1
Port 10001 or 20781
Install the Loop_back _utility
Select Forza Horizon 5 -> Save -> Quit utility
PS. UDP Port (default = 10001 or 20781) can be configured in documents/simracingstudio/config.ini file
PS2. If you have another app using Forza UDP, it won't work since the other App is "blocking" the UDP for other apps
Forza Motorsports 7™
Go to Game Options -> HUD
UDP Telemetry Settings (bottom of the screen)
UDP Telemetry On
IP 127.0.0.1
Port 10001 or 20781
Data out packet format -> CAR DASH
Install the Loop_back _utility
Select Forza 7 and Save then Quit utility
PS. UDP Port (default = 10001 or 20781) can be configured in documents/simracingstudio/config.ini file
PS2. If you have another app using Forza UDP, it won't work since the other App is "blocking" the UDP for other apps
BeamNG
In the Game Menu
-> Options
-> Other
-> Outgage Support = ON
-> MotionSim enabled = ON
War Thunder
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Just open the game and run it.
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Note: Fan and Motion for planes only
DCS World
MotoGP 2018™
(No MOTION yet)
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There is nothing to do. Just open the game and run it.
PS. Only works Offline
Richard Burns Rally™
(Wind and Engine Shake)
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Ensure you have Patch 102 is installed (You can get it from here)
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When running the game, use RichardBurnsRally_SSE.exe instead of the RichardBurnsRally_exe
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Support Wind only at this moment
Richard Burns Rally™
Next Gen Physics
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Ensure you have Patch 102 is installed (You can get it from here)
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Install Next Generation Physics. Instructions here
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Install FixUp plugin (Just copy the files in the RBR install folder)
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Run RBR Car Installation Tool (after unzipping files in RBR install folder)
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When running the game, use RichardBurnsRally_SSE.exe instead of the RichardBurnsRally_exe
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Check if UDP telemetry is ON in RBR plugins menu -> NGP submenu
Live for Speed (LFS)
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In the LFS game folder, open cfg.txt and change the following variables to match the settings below:
OutSim Mode 2
OutSim Delay 1
OutSim IP 127.0.0.1
OutSim Port 30000
OutSim ID 0
OutGauge Mode 2
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 30000
OutGauge ID 0
PS. UDP Port (default = 30000) can be configured in documents/simracingstudio/config.ini file
Elite Dangerous
(Experimental)
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Nothing to do just start the game (SRS App v40 and above required)
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Might not work all the time (see notes below)
IMPORTANT NOTES:
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ED does not officially support telemetry, that said, every time the developer update the game, it might break and take from 1 - 7 days to get back to work.
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If we are able to fix it, it will automatically download next time you open the app
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But It might stop working forever. We can't guarantee
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We strongly encourage you to ask for API telemetry support in this forum: https://forums.frontier.co.uk/threads/need-stable-aip-for-telemetry-data-used-for-2-6-dof-motion-platforms.400404/
Silent Wings
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Start Silent Wings and quit in order to create game folder and files
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Open file below with notepad (Make sure you can see hidden files in win explorer options)
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C:\Users\{your_name}\AppData\Local\VirtualStore\Program Files (x86)\Silent Wings\Silent Wings\data\options.dat
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Find the UDP Protocol session and replace by the text below. Add at the end if you can't find it...then save file and exit
#---------------------
# UDP Output protocol
#---------------------
use_output_udp = true
output_udp_protocol = binary
output_udp_address = 127.0.0.1
output_udp_port = 6060
output_udp_rate = 30
Fly Inside
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Download (Right-Click -> SAVE AS) Plugin http://bit.ly/2Phva7o into game folder \FlyInside Flight Simulator\Data\Scripts folder
Other Games
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SRS constantly add new telemetry games support for Power Wind and Shaking. Check our Blog to see which games are coming soon or just added.
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If you own a ShakeKit, you can also get vibration from game sound instead of telemetry. Click here for instructions.
Your Own game
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Use our API to send telemetry to SRS
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Supports Wind, Tach, Shake and Motion effects.
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Documentation can be found here. https://gitlab.com/simracingstudio/srsapi
