Motion too weak? too strong? Motion tuning Guide

Updated: Jun 19, 2020

If you feel the DOFReality motion is too weak or too strong, you can update the sliders on the MOTION tab.

If you feel that even after putting sliders at max (20), it continues to be too weak, do the following

1. While in game / vehicle, Go to Tuning -> Motion page

2. Decrease the number you see in the max telemetry box. Press OK.

3. Go to game and find the new slider value that works better for you.

Repeat steps 1-2-3 if you feel still too weak.

4. When done just SAVE for GAME or VEHICLE.

If you feel the slider is too strong (every small change in the slider will affect the effect too much and you want each slider position to impact less the effect, do the reverse, increase the value on max telemetry box. OK. SAVE.

As a rule of Thumb, Calculate Max telemetry value like that:

  1. Go to Setup-> telemetry page

  2. Turn on Telemetry

  3. Do 3 good laps or play 5 minutes a flight game as you normally do. Try not to do any abnormal maneuvers like get of track, hit a wall, go up and down a plane quickly...basically, simulate what will happen in a real session

  4. Look at the max and min for each effect like pitch, roll and etc

  5. If for example, max is 10 and min is -12, use the biggest absolute value without the sign and divide by 3 or 4 (in this case a good value for max telemetry is 3 or 4 (12/4 or 12/3).

  6. Put this number in max telemetry and set the slider at 10.

  7. Do a few more laps / maneuvers

  8. Fine tune by adjusting the sliders

  9. Try changing slightly the max telemetry 1 up or 1 down and readjust sliders

  10. Repeat until you are happy

  11. Save

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